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Diablo 3 demon hunter build season 16
Diablo 3 demon hunter build season 16




Cannot affect the same target more often than once every X seconds. This poison spreads to nearby enemies if the victim dies. Your attacks have a X% chance to poison enemies, inflicting X% base damage +X every second for X seconds. Your attacks have a X% chance to summon a shadow clone for X seconds that gains some of your abilities. Cannot occur more often than once every X seconds. Your Primary Attack has a X% chance to summon a charging spirit wolf that inflicts X% base damage +X to all enemies in its path.

diablo 3 demon hunter build season 16 diablo 3 demon hunter build season 16

Prevents fatal damage, and then grants a shield for X seconds that absorbs damage equal to X% of your base damage. Cannot occur more often than once every X seconds per target. Using a skill to grant a buff increases the target's damage done and movement speed by X% for X seconds. There are differences between the PvE and PvP varieties, but the skills themselves are identical. There's nothing too interesting with these skills as there are identical to any Demon Hunter using a Vengeance build for PvP or PvE. Use a rope to swing to a nearby location, dealing X damage to enemies on the way while they cannot attack you. Passive: Gain X% increased movement speed for each nearby enemy stacking up to X times.įire a massive volley of arrows into the air that rain down for several seconds, dealing X damage to all enemies in the area over X seconds.įire a salvo of arrows, dealing X damage to all enemies in a direction. Shoot an arrow for X to X damage while moving at reduced speed.Īctive: Transform into the physical embodiment of Vengeance for X seconds, causing every Primary Attack to launch X additional shots for X damage each.






Diablo 3 demon hunter build season 16